Over the years I’ve been asked what my favourite type of role-playing game (RPG) is. I love them all, since they all have different pros and cons, and I like that they have differences. By type I don’t mean the system, setting or genre, but the method of playing the game:
- Classic RPG or Tabletop (RPG, or TRPG), also sometimes called pen-and-paper. Of course a table is not required, plus these days can be played virtually via things like Skype, or dedicated software.
- Live Action (LARP)
- Computer (CRPG), whilst the label RPG is often misused with computer games, there are some excellent CRPG.
- Play-by-mail (PBM or PBEM), a very broad term that includes everything from chess to moderated role-playing. The subcategories of PBM are: post, e-mail, chat, forum, blogs, wiki, journals, google documents, and software assisted.
On average I found that during such chats about favourites, the player asking tended to prefer the type of game that they were currently playing; nothing surprising there. On rare occasions a player would declare all other RPG types as inferior, or even outright stupid. Predictably some of them had not played many other game types.
A bit of a tangent, I’ve met a few people whom have only ever played a single RPG, despite gaming for years. I’m curious how they could play for so long whilst not trying out one of the numerous other games. Although it is great that they’ve played something they have enjoyed for so long.
Whilst it’s great that there is so much information on the Internet about RPGs, sadly it is hard to find useful statistics. Thankfully Wizards of the Coast did carry out a big survey in 2000, although I wish they’d asked even more questions. In particular I’ve often pondered how many RPG books have been sold, in 2004 a BBC article posted:
An estimated 20 million people worldwide have played D&D since it was created, with more than $1bn spent on game equipment and books.
Whilst I would have guessed that more people had played D&D in 2004, that is still a seriously big number, especially considering how niche RPGs often seems to be. I think RPG is still growing in popularity, if only because of how popular computer games are these days. Although RPG mechanics are now common place in computer games, sadly those alone do not make a game into an RPG.
At a later date I will write an article about what I think the pros and cons are for the different RPG types. To me the commonalities of role-playing are compelling. From my experience all the different types of RPG equally allow for role-playing, as all of them can be just as emotionally intense and rewarding as each other. I’ve played all types of RPGs, covering all genres. Some games use detailed rules systems, ranging all the way to almost no rules. The biggest factor of all RPG is always the players, what each of us individually brings to the game.
The next RPG article will focus on PBM, RPG Power of PBM: Time.