Music that enhances your game
I sent the #RPGaDay organisers Autocratic and Runeslinger a lot of suggestions about music, understandable they converted to a simpler but broader question allowing people to answer what they will. The origins of those questions came from the entrance music used for some fight sport events, or musical kata, plus some old chats playing Street Fighter in the 90s. The idea of theme tunes for a character (PC/NPC), story, or even a whole campaign came to mind, since I have on occasion thought of something I felt nicely encapsulated an idea. Until podcasts and cheaper audiobooks came along I listened to a lot of music, I still manage a bit of music each week, so it’s nice to read/watch what other people think about RPGs and music.
Live music at LARP can be incredible, but not something I’ve experimented with for tabletop. As part of my communication with two friends that I used to do a lot of PBM with, we’d include references to the music we’d worked out our orders to, plus maybe something new we’d been listening to.
Links to Hexen II soundtrack
Dune 1984 OST
#RPGaDay2018 Day18 Art that inspires your game
For day eighteen’s question I went into quite a deep dive, but I still managed to miss several things. I didn’t talk about movies, computer games, the art of gaming itself, writing, poetry, or the powerful access to imagery that the Internet provides; whether sites like Pinterest or character casting ideas from IMDb. Playing Cyberpunk 2013 and then 2020 helped highlight the importance of fashion to some characters, the settings tagline of Style over Substance helped emphasise this.
I talk about maps and journeying in games multiple times in the video, but I’m not sure I did a good job of coherently summarising that my biggest source of art inspiration has always been maps. Lots of interesting post from the RPGaDay community, I link some of them below.
Mick Hand’s blog has a great list of art, and in particular cover art: https://igm4u.com/f/rpgaday2018-18
Nerdwriter1’s made a great video: “A look at the colorful history of sci-fi book covers”
IvanMike1968 particularly got my attention with this video:
Runeslinger giving an interesting overview.
Another interesting take on a question at Ede Sol Media channel:
Excellent UK costume designer Tom Roe runs WhiteStar Clothing.
The Wonderful writers, who are two of my favourites, are Ed McDonald and Gavin G Smith. I’ve posted reviews about their work on various sites, but I really should blog about them as well 😉
Describe the best compliment you’ve had while gaming
An awkward question but as this is a positive event I’ve gone for an #RPGDeepDive, but then included some criticism of myself 😉 I didn’t make a #PieChartofIndecision for today, that felt like going too far; isn’t doubt great. I did consider writing about other ways the question could be answered, such as other people being inspired by your games or characters, people being clearly invested in a game, hearing stories about some amazing role-player that turns out to be about me, being reminded that I messed something up but at least improved because of it 😉 Whilst I could add more I think it is worth highlighting:
We play a collaborative hobby, so I appreciate any personal compliments are in that framework.
Please check the video below out for what I do talk about:
Worse week than my current bad weeks, so I tried something experimental for today’s video. Gives me an idea for a puppet LARP, Avenue Q style. Struggled to maintain voice, need to work on that, and puppet skills obviously 😉
For my Mage Ascension investigation game, I’m working on phys-reps for the party’s detailed scans looking for reality deviant anomalies over a wide area. My plan is to use clear sheets with stickers on to indicate an anomaly, with each party member using their own specialist research methods bringing their sheets together to indicate differing levels of anomalies. They overlay their sheets on to a foldout map of the area. If all their scans are very successful then they will find just a few high level anomalies and can filter out the noise of lots of low level anomalies.
I have alternatively thought about using google maps and layers to achieve the same thing. Whilst it is easier, people typically prefer physically things they hold.
The D&D Muppet game that is referenced in the video is at mikemyler.com, inspired by Dan LuVisi’s artwork The Streets.
Describe a tricky RPG experience you enjoyed
Almost a brain-fog video today, but I think I managed to been coherent enough. I talk about anxiousness and the moment, LARP, Street Fighter and my Mage game; see #PieChartofIndecision below. I didn’t go with any thoughts about handling tricky experiences based around things like clashes of playing styles, system opinions or expectations. I’ve had a few tricky RPG encounters at Conventions in the Living D&D and Star Wars systems, thankfully those were rare. Not that those don’t count, but I went with experiences that were all positive, I think to better keep with the #RPGaDay focus, otherwise I might have descended into a confused rant about something negative; today has been a bad day! Keeping it positive, below is a bit more info about the L5R game event that I list.
This story is when we were new to playing Legend of the Five Rings. The party were mostly Dragon Samurai, two had Kitsuki training so were odd in the setting. The group were Magistrates and as part of their travels came across a village with a murdered Samurai. Unless the guilty party was found the whole village was at stake. The Kitsuki trained individuals along with their Crab friend proceeded to investigate the murder of a Samurai. Meanwhile the cold-PC decided they did not approve of the methodology and found out who the murderer was using traditional methods.
Short-version: eventually both investigations uncover the truth, the murder was self-defence by the Chonin’s daughter who had been assaulted. The cold-PC is slightly ahead of the rest of the party, calls the village to hear the confession of the Chonin and immediately decapitates the Chonin; an innocent person. The rest of the party are quietly furious. During a drink break the others admit that they are a bit freaked out OCC, but appreciate Rokugan is different and complicated, but thankfully were loving the IC drama of it all.
A long IC awkward silence ensues, eventually the Kitsuki trained PC questions the cold-PC on their actions. The cold-PC is offended, but eventually gives in and explains that the Chonin was honourable, saved his daughter who would have been killed regardless of whether you believe her self-defence was warranted. The Chonin saved face for all, the Samurai’s family will not have their name tarnished, and the Chonin’s soul will gain from his honourable actions. Plus any parent sacrificing themselves for their child is understandable, and is worthy of respect. This way everyone won, whilst the Kitsuki’s methods would have revealed a truth, but would have undermined the Kami’s Order and Tradition. It was a wonderfully awkward session, both IC and OOC, and helped us all learn the tricky political and religious viewpoints about truth in the setting.
Describe a failure that became amazing
I go into some depth about a crazy game Vampire that I run back in the 90s, which become a disaster from a certain point of view, but most of the players loved it. It also led to an amazing game. No LARP stories, nor have I included tales about a critical dice roll radically altering a game, not that I have anything against those moments, just that the list I think I made is enough 🙂
Just realised I badly explain my point about high fantasy RPG, pesky sleep deprivation. I guess my foggy thinking was that high fantasy is typically about big failures and big successes, so many of the stories I know from others are the overly-epic type. Such as intentionally pushing scenarios to create guaranteed failures, invulnerable NPCs monologuing, which then requires Deus Ex Machina or there is a party wipe.
I submitted a list of question suggestions for this year’s #RPGaDay event. In return I was sent a list of questions for an interview by Autocratik (David F. Chapman), the creator of #RPGaDay. Since the Garou that guards my games library is also called Dave, I thought it could serve as a good stand-in interviewer. Quirky what you think is funny when sleep deprived. Could be worse, I had considered doing the interview in one of several LARP characters 😉