Positivity & Quality, the Mikey Neumann Way

For me this week has been marvellous, two projects that I’ve been anticipating for a while were released, and both delivered. The first was by Max Landis which I wrote about in The Passion of Landis, the second is Mikey Neumann’s video on John Wick 2. I appreciate this somewhat abandons my normal anti-hype stance, but there are both in that rare category of constantly delivering.

After I watched Mikey’s video on John Wick 2, I know I wanted to write something about Mikey and why I think his work and positivity is of such a high quality. I was introduced to the amazing Movies with Mikey via this statement:

 “Mikey is a wonderful human being, so it kind of adds up that he would make one of the most celebratory film review shows on the Internet.”

Extra Credits. 22 Dec 2016.

After such a good recommendation I checked out Movies with Mikey, which is on the Chainsawsuit Original channel, and I was not disappointed. I believe that Mikey Neumann wonderfully highlights the many things that can make a film great, even if the film has some substantial flaws.

For example: the film Sunshine received a lot of criticism, and Mikey doesn’t ignore how the second half was a problem for some viewers. Crucially Mikey also talks about the film’s incredible music (it truly is!), the cinematography, the gravitas of the plot, the human drama. Even though I have seen the film and thought it was a good but flawed, after watching Mikey’s video I now have a much better appreciation for Sunshine.

When I discover a new YouTube channel that impresses me I prefer to go to the channel’s beginning and watch everything. I appreciate that normally earlier videos tend to lack the production quality, but even his old videos like Ninja Turtles have the quality and voice of his later work.

One of the fun things that Mikey does with his videos is quirky segues. Granted there is nothing too unusual with that …

But Did You Know? Previously Mikey Neumann was an actor and writer for the games Brothers in Arms and Borderlands.

Mikey’s video on The Force Awakens is a great example of digging into a film that many people have intense opinions about. I loved the Star Wars setting as a kid, as well as the numerous games (computer, tabletop role-playing, etc.) I still like the setting now, but I am somewhat guilty of being sick of the hype Star Wars gets, in particular by those that claim it is on the only thing; these days I restrain myself at least. Personally I thought the film was okay, there are bits in it that I found annoying and things that I enjoyed, nothing special there. After watching Mikey’s video I found myself reassessing the film, and I came away from the summary with some extra appreciation for The Force Awakens.

I had a similar experience with Mikey’s overview of Interstellar, a film which I had really enjoyed, albeit with a few niggles. Mikey presented a wonderful rationale about the power of love and how it relates to events in the plot, which cut through my complaints. Whilst I consider myself open to persuasion, like most people it takes a lot to persuade me, and that’s a power that Mikey has.

Now when I see a film, I have the added pleasure of looking forward to the hope that Mikey Neumann will make an overview of it. I am intrigued as to what Mikey will say about it, what redeeming things will he highlight?

I adored the film Arrival, and Mikey’s analysis was a second helping of film love. Mikey’s overview of John Wick helped me overcome a creative barrier with a role-playing game that I have been working on; I will blog about this after playtesting the ideas some more. Thus I was heavily invested in Mikey’s analysis of John Wick 2.

It’s Going Down For Real!

And here’s the thing, I think appropriate positivity is important, as is being fair, but these concepts are so vague that we all have different opinions about them. So I think it’s valuable highlighting that some of the fun and quirky things he puts in his videos might be off-putting to a few, and like all good art there are differences of opinion. Give one of his videos a full viewing, I think for the majority of people that time will be well spent. Mikey’s introduction to John Wick 2 is a case in point, I wasn’t a fan, yet I was pretty much smiling the entire time. Oddly I was in no rush to get to the detailed analysis that I had been looking forward to for months, I simply enjoyed the moment, his creativity and fun. I later decided to look at the comments section, and I was amused by a few people being negative about Mikey’s rapping. Certainly any regular viewers should appreciate his style, and stay positive themselves. I found the rest of the video to be amazing, with some very interesting points made.

But did u knnnooow?

Mikey has Multiple sclerosis (MS), and his ongoing battle with health is quite the tale. This is part of the reason I felt compelled to write about someone I only know through their art. Some time ago I wrote a blog about Wallowing in Positivity, and given my own ongoing health problems I can somewhat appreciate Mikey’s much more severe condition. Managing any work whilst ill is impressive, never mind high quality work; this is not about implying perfection, I am sure Mikey has many varying emotional responses to things. I originally wrote a lot about how being ill typically makes everything not just physically by psychologically more difficult, partly because I’ve met people who dismiss this as untrue. My point is better served by stating that I think it’s inspiring that Mikey is able to radiate such positivity; to read more about Mikey’s health check out “The Road to Here…”

Like most people I have a bunch of things that I criticise, and whilst I always strive to be constructive, I can often feel like I’ve been too negative when discussing something. My own bed rest provided me a lot of thinking time, this led me to re-examine how sometimes it is more constructive to be positive, to focus on the good, instead of starting from a negative point. In a world filled with critics offering typically negative heavy analysis, it is great to have people like Mikey offering something different. Discovering Mikey’s work has brought great joy to my life, and emphasised a life style approach that I aspire to embrace more myself. Check out more of his work at http://chainsawsuit.com/

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Role-Playing Game Types

Over the years I’ve been asked what my favourite type of role-playing game (RPG) is. I love them all, since they all have different pros and cons, and I like that they have differences. By type I don’t mean the system, setting or genre, but the method of playing the game:

  • Classic RPG or Tabletop (RPG, or TRPG), also sometimes called pen-and-paper. Of course a table is not required, plus these days can be played virtually via things like Skype, or dedicated software.
  • Live Action (LARP)
  • Computer (CRPG), whilst the label RPG is often misused with computer games, there are some excellent CRPG.
  • Play-by-mail (PBM or PBEM), a very broad term that includes everything from chess to moderated role-playing. The subcategories of PBM are: post, e-mail, chat, forum, blogs, wiki, journals, google documents, and software assisted.

On average I found that during such chats about favourites, the player asking tended to prefer the type of game that they were currently playing; nothing surprising there. On rare occasions a player would declare all other RPG types as inferior, or even outright stupid. Predictably some of them had not played many other game types.

d6

A bit of a tangent, I’ve met a few people whom have only ever played a single RPG, despite gaming for years. I’m curious how they could play for so long whilst not trying out one of the numerous other games. Although it is great that they’ve played something they have enjoyed for so long.

Whilst it’s great that there is so much information on the Internet about RPGs, sadly it is hard to find useful statistics. Thankfully Wizards of the Coast did carry out a big survey in 2000, although I wish they’d asked even more questions. In particular I’ve often pondered how many RPG books have been sold, in 2004 a BBC article posted:

An estimated 20 million people worldwide have played D&D since it was created, with more than $1bn spent on game equipment and books.

http://news.bbc.co.uk/1/hi/magazine/3655627.stm

Whilst I would have guessed that more people had played D&D in 2004, that is still a seriously big number, especially considering how niche RPGs often seems to be. I think RPG is still growing in popularity, if only because of how popular computer games are these days. Although RPG mechanics are now common place in computer games, sadly those alone do not make a game into an RPG.

At a later date I will write an article about what I think the pros and cons are for the different RPG types. To me the commonalities of role-playing are compelling. From my experience all the different types of RPG equally allow for role-playing, as all of them can be just as emotionally intense and rewarding as each other. I’ve played all types of RPGs, covering all genres. Some games use detailed rules systems, ranging all the way to almost no rules. The biggest factor of all RPG is always the players, what each of us individually brings to the game.

The next RPG article will focus on PBM, RPG Power of PBM: Time.

Escaping the Tunnel

To maybe help speed up my slow healing, and in particular to help alleviate stress, two groups of friends invited me to stay with them. I got to once again visit the wonderful country of Sweden, and thankfully the trip didn’t spike my physical problems. I kept up my physiotherapy exercises, and even started doing a little bit more. The stress relief from being in holiday mode really helped, ignoring the stress of travelling. In addition to spending time with friends, some great walks I also got to spend time with a lovely dog, and then a pride of cats.

Sadly the last few days of my trip were undermined by some jaw pain, that escalated, and by the time I got home it had become quite horrific. I was prescribed two antibiotics, which heavily affected my ability to eat and sleep; this lead to some drastic weight loss. Thankfully my dentist gave me the all clear regarding no damage to my teeth, but it did leave me wondering how I had developed the problem. I don’t know whether the infection was so bad due to my lowered immune system, but that was surely a factor.

This life update highlights how escaping from long-term chronic pain and sleep deprivation, seems to be like crawling out of a very long tunnel. For the last few months it has felt like I was finally nearing freedom, to escape in to the light, and I could return to a more productive and healthy life. It even seems like my metaphorical pain/illness tunnel has minions dragging me further back in.

I did manage to get some speech recognition writing done, both on my fiction and game mechanics, but obviously I could have gotten more if I was healthier. This was partly why I didn’t blog for two months, but at least things are improving again. Also, after thirteen years I finally started playtesting a game I’ve been working on, but I’ll write about that in a later post.

I had contemplated making some drawings for this post, since I couldn’t find what I envisioned. So I made a simple stick figure drawing as an idea bouncing exercise, but my wrist RSI started to flare-up, so I didn’t get beyond:

batcrawl

I then decided to keep things simple and photograph something; this also meant I had an extra reason to walk, which is great physiotherapy. I took some pictures of the Blackpool North train station underpass. I thought it would make an interesting photography location given its local significance, and the painted walls give it some extra character. I appreciate I could have used some lovely free artwork, like on https://pixabay.com/

Bat station

The Gamer Who Cried White Wolf

I have written an article for Noobgrind, but first an explanation about why this matters so much to me, as well setting the stage for forthcoming articles. “White Wolf is coming!” I have been thinking this for over a year, ever since the Paradox Interactive announcement, I’ve been desperate to know what is going to happen. Writing about the subject of White Wolf feels bizarre to me; my head is full of conflicting inner-voices, different narratives competing for the privilege to justify particular opinions. This is in part because I know how important this is to some people, like myself, as well as to defend against the many anti-White Wolf role-players. Back in the 90s I ran some unusual games that helped me get a gaming job; for example a yearlong 16 player play-by-mail style World of Darkness games, which I will write about soon.

white-wolf-publishing

I often find talking about White Wolf games, in particular Vampire, is similar to discussing Dungeons & Dragons, the games mean different things to different people. It’s common to hear RPG generalisations further simplified in to meaningless soundbites like: “D&D is crap”, or “Vampire players are pretentious”. Years ago at conventions I’d meet players who hated White Wolf, but typically they struggled to explain why. I even came across claims that Vampire in particular had usurped D&D, which was a strange statement given the age and sheer size of D&D. Even quirkier since those conventions always had more D&D games being played than anything else, and this was before 3rd Ed came out. Also those people tended to conveniently forget what happened to TSR, it’s not that White Wolf beat D&D it’s more that they filled a void of sales at the local games shop. Maybe this type of chat was a big factor as to why so many players were offended by the idea of White Wolf, never mind the other big speculative factors I’ll not go in to here. Since White Wolf became a big deal in the RPG community, it was no surprise so many opinions were thrown around, since the games certainly sold.

Old World of Darkness, Trinity Universe, Exalted, Street Fighter

 

I have been accused of being a White Wolf fanboy, mainly by strangers; it’s a common enough insult some use when debating. Granted I have played the games a lot, yes for many years I was crazy and purchased all the books, as well as the spin-off games (CRPG, VTES, Rage, Changeling’s: Arcadia The Wyld Hunt, etc.), and even quite a few accessories. Once the old World of Darkness and Trinity Universe stopped I became a lot more selective about what I purchased. However, my regular players have played in a wide variety of role-playing games I’ve run (Cyberpunk, L5R, D&D, Champions, Warhammer, etc.), and as a group we have been critical of specific parts of all systems. I don’t think any rule system can be all things to all people, nor cover every possibility, thus I appreciate that my opinions of their products are very much subjective. I don’t see myself as blindly devoted, but I am definitely invested.

I don’t see myself as biased, just that I am invested.

bat-jyhad
In the 90s playing Jyhad (VTES) at The Tache (my regular nightclub)

I have written an article on Noobgrind about the recent Werewolf announcement, which can be read here. This news has helped motivate me to write some more gaming articles, in particular about some of the more unusual games I have ran.

I have previously written about the old White Wolf mostly excellent Street Fighter setting.

When Pathetic is not Pathetic

Since leaving my job due to my health I have felt almost no stress (until I ponder things in the future, so I mostly don’t), and this has helped relax the pain in my neck and shoulder. Doing much of anything is still too much, and doctors have repeatedly emphasised complete rest is the most important thing, continuing my estimation game for when I can do more. Due to this I decided to not even force myself to finish a particular blog. This helpfully allows me to do something I enjoy: starting a whole load of things, mentally being happy with the direction, but not physically finishing them. Whilst I am financially paying for myself to rest, I decided that getting the most rest, to quicken healing, really is still the priority, because then I can return to actually doing some work.

As part of my continuing focus on resting, I have even avoided doing much dictation by speech recognition. I have a massive mental list of blog posts I have pondered writing for a while now:

  • role-playing articles
    • working at KJC Games
    • game design lessons
    • more gaming stories and the lessons I learned
    • my obsession with White Wolf
    • why GURPS is the best thing, yet I’ve never played
    • tidal force role-players
  • the difficulty of doing nothing,
  • energy levels and how to plan around them
  • chronic pain
  • martial arts
    • returning from injury
    • consideration of training partners when you cannot work at your old pace
  • NoobGrind articles
    • Various thoughts about gaming
    • Guild Wars 2
    • Path of Exile

There is an additional reason that I am avoiding finishing any blog posts, since I envisioned graphics that I feel really add to the articles. The problem being, whilst I can make art and graphs to at least an adequate level, they are not areas that I practice much, so it would take me a long-time to get things to a level I am satisfied with. This links to an issue of sitting at a computer for an extended period, I normally have pain in a variety of places, and thus it is not good for my body, nor is it me resting. Pathetic sounding, but it is the reality of my situation.

I’m also aware that my wanting to have graphics for a blog post, it is me entering into the dangerous territory of pushing these partially started articles towards needing to be near perfect. In a way this justifies me not having to do what I can, and then move on.

Graphics Needed
Well, it is still nice to have some graphics.

So I decided to write the above stream of consciousness, at least then I am writing my intent in regards to what I will be blogging about soon, and I don’t need graphics. Whilst I could again use the word pathetic, that should only apply if I was healthy and avoiding doing work. If your best is barely anything, and you are still managing to get bits done, then that is not pathetic.

Review The Amiga Years

I previously wrote a blog about my review on NoobGrind for From Bedroom to Billions, I would recommend checking that out before reading my new review. Although I suppose you can watch them in either order, but the first documentary does provide an overview of the Amiga, and its place in the overall history of computing.

The Amiga Years, what a great documentary, well I guess that spoils my opinion, but I have written a lot more than this. Before watching the film I decided that I would delay writing a review, this way I would have time to reflect on the documentary; I didn’t want to come across as fanatical. Whilst I expected to be rewarded with another great product, I know it is not uncommon to be disappointed when armed with such passionate expectations. Thankfully I was not disappointed.

My own experiences with the Amiga are mostly focussed around the Amiga 500, although I have had a lot of access to other models. It was also great that by the end of the 80s more people I knew had also started getting access to home computers. My high school days were filled with all sorts of chats and a chance to play games at other peoples’ houses.

By the start of the 90s my dad was running a computer shop. This gave my more exposure to all aspects of computing, but particularly more games. The Amiga packs were a big part of the culture then, and it was a shame when the Amiga sales started getting increasing replaced by the IBM compatible PC machines. The capabilities of the PCs at the time still seemed terrible when compared to the range of Amigas, especially considering how cheap the Amiga 500 had become.

By the time I ran the shop in the mid-90s the Amiga was no longer selling, but thankfully the PC finally seemed to have caught up. It’s odd to recall what a difference there was in specifications and cost.

Given the tribal nature of our species it is no surprise that we form clans around a particular brand. I have been accused of being a PC fanatic, having had the luxury of access to them via our family’s computer business, but the reality is, as I mentioned in the last blog, I have had a lot of different computer brands. Although I’ve had a PC since 1995, if I had to pick a brand to be fanatic about it would be Commodore, and if I had to pick one machine in some sort of deathmatch, were era, cost and capability were weighted correctly, then I would pick the Amiga 500!

Please check out my new NoobGrind review The Amiga Years.

Health: Cortisone, Writing Motivation

The cortisone injection last week went well, with the doctor successfully injecting the area on the first attempt. The pain of the needle going in was not that bad, I was reading SuperBetter on my Kindle during the process, to help distract me from the pain, it did help a bit. Then as the injection of the fluid occurred the pain skyrocketed, it felt like a large object landing on the area; the doctor said that this could be a good sign, as it indicates that the injection had hit the right area due to how sensitive it was.

My body had an immediate reaction to the amount of pain, I started sweating a lot and nearly passed out. However, the experience sorting out my damaged right ear was far worse, so to anyone reading this due to worrying about their own cortisone injection I’d say yes it will be painful, but you will handle it. The pain experienced for the next two days was more like how the shoulder pain had been a few weeks ago, so not a big deal in the grand scheme of things.

6-TR07 FIGURE 4
Example of shoulder injection

Writing & Motivation

Whilst things had improved a little bit I have still lacked motivation to do much, as well as still needing to prioritise doing nothing. So despite receiving positive feedback about the Kaizo Trap and Cyberpunk articles in particular, I have not finished any articles for a few weeks, and I had planned follow-ups on those previous articles. At least I have had time to think about them, but after making a few notes, I then don’t have the urge to continue. Considering I could ramble on using speech recognition whilst in bed it would seem easy enough, but I just didn’t want to, until today when I got so frustrated I decided to ramble a bit.

One of my coping mechanisms whilst resting up has been watching all sorts of videos, I have written a NoobGrind article about Gaming and Disability: Value of Video, which as per normal for me turned into a thousand word piece. I hope to be able to maintain motivation and get back to writing articles about role-playing games and my professional experiences.

What’s Next?

I have another doctor’s appointment today, and I will need a further sicknote extension for hopefully just a week or two, and then maybe the injection will prove to have been effective. As mobility has improved I have been at least able to do a tiny amount of yoga and tai chi, and I hope that this progress will help trigger further strengthening without interfering with the current healing by re-aggravating something. I am still having to hold off at attempting anything Brazilian Jiu Jitsu related.

As pain reduces and health improves, I expect (hope) motivation will return. I guess if things don’t improve then I will have to change mental gears anyway. SuperBetter is helping, but I will write about that another time.

superbetter-toolkit
SuperBetter by Jane McGonigal