#RPGaDay2018 Day28 inspiring gaming excellence

Share whose inspiring gaming excellence you’re grateful for

As I mentioned in the video: anyone that puts effort into playing. I adore excellence, but I appreciate effort far more!

I forgot to mention the dedication of Ian A A Watson to get the Trinity universe back #TrinityContinuum

The Peter Austin blog I reference is 5 Positive Role-Play Lessons.

5 Positive Role-Play Lessons

I blogged about Richie Janukowicz: Inspirational Friends.

Inspirational Friends Richie

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#RPGaDay2018 Day27 Value of Actual Play

Share a great stream / actual play

My video has a #RPGDeepDive (rant) that I think stays positive:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


Summary of video: Initially I wasn’t going to answer this question, in part because I’m not a regular watcher of any Actual Plays. More importantly I assumed numerous people will be posting all sorts of interesting and obscure links, I’d have little to add in comparison. Additionally this subject is a touchy one with some players; unsurprisingly I have seen quite a few negative comments today. With this event being positive I didn’t want to feel compelled to do a #RPGDeepDive in which I’d be inclined to address negative things. Thankfully the RPGaDay positivity has won through for me, several good comments got me thinking, plus I decided something like this opening meant I was not ignoring the complexity of this subject 😉 (I’ve read a lot of posts and watched a lot of videos). Actual Play + Streams add to the hobby they don’t reduce or remove anything. Yes some people may have a narrow view, this was true of the RPG hobby previously with some anyway, also the hobby is not in threat like it was in the 80s.

Over the years I’ve thought about doing an Actual Play. My main group are not up for being recorded, I don’t have a decent setup, equipment, etc. Since over the years I generally play face-to-face at tabletop or LARP, or Play-by-Mail (also email), I’ve not needed to video anything. For my games there are generally detailed notes of the main events in the game, typically individual PC actions have private notes, so decades ago one of the players started making audio recordings of the sessions to help with group notes. Sadly we don’t keep any of the recordings. I’ve sat on a few ideas about an Actual Play for PBM, one day I’ll do that 😉

Runeslinger

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

ivanmike1968

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

sameøldji

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Roberto Micheri

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Ede Sol Media

 

 

 

Actual Plays (AP) / Streams

Bluebeard’s Bride by @RuffleJax https://www.twitch.tv/videos/297031373

Happy Jacks RPG The Darknet – GURPS

 

More AP recommendations in other peoples’ videos.

#RPGaDay2018 Day26 RPG Ambition

Gaming ambition for the next 12 months

Lots of people posting information about their quite interesting ambitions for their next 12 months, inspiring to see what people are thinking about. Due to limited time I’ve kept my video short, partly because I plan on more blogs and videos about one of my ambitions for the next 12 months.

I’ve not run an in-depth PBM game since working at KJC Games. I’ve done little bits but nothing major, mostly because I always come back to my main ambition: better GM & Player tools. I am still in the midst of writing a novel, plus a few short stories I keep playing with, too many things, so I decided that 2018 should be the year of Project Overlap. Scaling ideas back, managing health better and better time management are how I plan to achieve my ambition.

Since I touched on D&D and Pendragon in my video, here is Runeslinger talking about his plans. Any similarity between my video and Antony’s is entirely down to me imitating him 😉

So many plans:

Big plans at The GM Table

Plus so many more 🙂

#RPGaDay2018 Day25 Impactful Game

Game that had an impact on you in the last 12 months?

I attempted another outdoor video today, more learning, plus the fun of deciding what to cut. Initially I recorded a stream of consciousness, but the sound quality was awful. I’ve blogged about what I cut out.

I mentioned returning to Mage: the Ascension, using the 20th anniversary edition. How this game in particular relates to my ongoing obsession with RPG & Psychology. As well as constantly striving to learn new ways to link abstract seemingly unconnected ideas; without resorting to a simple answer like using programming OOPS framework of declaring everything an Object, or similar 😉

Orion Sphere a new UK LARP game. It was wonderful to return to LARP after a few years break and to play a game that somehow managed to capture part of the essence of a festival LARP yet also the close-knit aspect of a small LARP. I’ve yet to write a blog about it, I shall do so after this year’s RPGaDay ends. Next event is in September.

I have managed to do a bit more work on my own projects. The playtest of the Elemental Masters last year highlighted a few things, but in particular the need for GM and player tools. Years ago I thought there are so many great RPGs out there, that I didn’t want to make a standard tabletop game. The hobby’s growing wide range of games has further highlighted why I thought this years ago. Of going since I choose to go epic with my designs I accepted the time investment

So my waffling led me to the answer of: Sigmata by Chad Walker. When I heard it announced I thought of it was something new and interesting, retro-Cyberpunk, I even imagined things like the film They Live as I speculated what The Signal could be.

A cyberpunk tabletop role-playing game about ethical insurgency against a fascist regime, taking place in a dystopian vision of 1980’s America. Players assume the role of Receivers, the superheroic vanguard of the Resistance, who possess incredible powers when in range of FM radio towers emitting a mysterious number sequence called “The Signal.” When the Signal is up, Receivers lead the charge against battalions of Regime infantry and armor or serve as the People’s Shield, protecting mass demonstrations from the brutality of a militarized police force and neo-Nazi hooligans. When the Signal is down, however, Receivers are mere mortals, desperately fleeing from a powerful state that senses their weakness.

Sadly I’ve not managed to play much in the last year, chronic pain and severe sleep deprivation continued to plague my daily ability to do much, and sometimes even think. Overall I have managed to read a lot; I have reread a lot of RPGs, as well as look at games that are new to me. The competition for gaming time is becoming increasingly challenging, there are so many quality products to choose between. So even though I’ve not even finished the Sigmata book I have chosen it because it has already had a massive impact upon me. It has already helped me reframe a lot of ideas. For me Sigmata encapsulates so many different and difficult aspects into a cool sounding game. Even for someone playing traditional fantasy RPGs, like D&D, consider how many campaigns are about defeating evil rulers, or even vast empires, Sigmata can help provide another few tools to a group’s RPG toolkit. I hope to be able to report about playing it soon.

#RPGaDay2018 Day24 RPG more recognition

Which RPG do you think deserves more recognition?

The #RPGaDay event has helped highlight a lot of games that I should check out and today’s question further emphasises this. I’ve looked at many tweets, blogs and videos from other #RPGaDay participants, lots of great suggestions being made.

Over the years I’ve encountered many people who assume the RPG means a computer game, technically a CRPG, but typically called an RPG. Whilst I love plenty of CRPG, I wish a better label had been used, meh.

I discuss GURPS and Cryptomancer in my video for today 🙂

Other posts worth checking out:

Autocratik post today

Runeslinger’s post today. Then watch his video 😉

A great point from ivanmike1968:

#RPGaDay2018 Day23 Play Again

Which game do you hope to play again?

So many choices, like most gamers. I kept my video short today, in part to avoid rambling about some of the long running campaigns/chronicles.

Besides my main group, currently playing Mage, I have a few 1 on 1 games being discussed, so there is a chance I might get to play several of these games soon. I bought a lot of terrain to help run a megadungeon, good chance the game will use either D&D 5th or GURPS Fantasy.

 

#RPGaDay2018 Day21 Dice Mechanic

Which dice mechanic appeals to you?

Today has yielded a diverse collection of answers 🙂 Initially I pondered talking about how dice rolls and mechanics don’t matter so much; if viewed in an entirely positive point of view, we all just flow forward and ‘roll appropriately’. I forgot to mention in my video that I find the biggest impact on play is how often dice rolls are required and the reasoning behind the request. Going back decades ago I experienced far too many GM/DMs requiring constant rolls for the smallest of reasons; often because the system implied it was required, or worse they thought the genre demands it. Even when the Storyteller came along and explained in the short rules section about how and when to roll, some ran the games requiring constant rolls. A bit of a negative subject, but thankfully from my experience less of a problem as players and games have evolved 🙂

In today’s video I talk about an answer that surprised me: Street Fighter. Plus an honourable mention of Legend of the 5 Rings (pun intended), and the forthcoming Storypath system for Trinity Continuum.

Dave talks about various things in his blog, in particular the Vortex System for Doctor Who.

Check out Runeslinger’s answer. Reminded me why I originally thought Palladium was odd yet brought something different. Overall I found it worked and I grew to appreciate it 🙂

MooBat dice