Kickstarter The PlayStation Revolution

I have written an article for NoobGrind about the new kickstarter The PlayStation Revolution

http://www.noobgrind.com/the-playstation-revolution-kickstarter

I have backed the Kickstarter, and hopefully it will be of at least the same quality as their previous work http://frombedroomstobillions.com/

I wrote reviews of the previous work:

https://batjutsu.wordpress.com/2016/06/13/8-bit-era-review-from-bedrooms-to-billions/

https://batjutsu.wordpress.com/2016/06/19/review-the-amiga-years/

Check it out at: https://www.kickstarter.com/projects/1195082866/from-bedrooms-to-billions-the-playstation-revoluti

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Review The Amiga Years

I previously wrote a blog about my review on NoobGrind for From Bedroom to Billions, I would recommend checking that out before reading my new review. Although I suppose you can watch them in either order, but the first documentary does provide an overview of the Amiga, and its place in the overall history of computing.

The Amiga Years, what a great documentary, well I guess that spoils my opinion, but I have written a lot more than this. Before watching the film I decided that I would delay writing a review, this way I would have time to reflect on the documentary; I didn’t want to come across as fanatical. Whilst I expected to be rewarded with another great product, I know it is not uncommon to be disappointed when armed with such passionate expectations. Thankfully I was not disappointed.

My own experiences with the Amiga are mostly focussed around the Amiga 500, although I have had a lot of access to other models. It was also great that by the end of the 80s more people I knew had also started getting access to home computers. My high school days were filled with all sorts of chats and a chance to play games at other peoples’ houses.

By the start of the 90s my dad was running a computer shop. This gave my more exposure to all aspects of computing, but particularly more games. The Amiga packs were a big part of the culture then, and it was a shame when the Amiga sales started getting increasing replaced by the IBM compatible PC machines. The capabilities of the PCs at the time still seemed terrible when compared to the range of Amigas, especially considering how cheap the Amiga 500 had become.

By the time I ran the shop in the mid-90s the Amiga was no longer selling, but thankfully the PC finally seemed to have caught up. It’s odd to recall what a difference there was in specifications and cost.

Given the tribal nature of our species it is no surprise that we form clans around a particular brand. I have been accused of being a PC fanatic, having had the luxury of access to them via our family’s computer business, but the reality is, as I mentioned in the last blog, I have had a lot of different computer brands. Although I’ve had a PC since 1995, if I had to pick a brand to be fanatic about it would be Commodore, and if I had to pick one machine in some sort of deathmatch, were era, cost and capability were weighted correctly, then I would pick the Amiga 500!

Please check out my new NoobGrind review The Amiga Years.

8-bit era & review From Bedrooms to Billions

I recently watched the documentary From Bedrooms to Billions by Anthony and Nicola Caulfield. I thoroughly enjoyed it, and I am looking forward to watching their new film The Amiga Years.

I have posted an article on NoobGrind about it, but whilst writing it I wrote several paragraphs explaining why this documentary meant to so much to me. However, given the size of that article, typical for me, I decided to cut the non-pertinent information from there, but decided to put it here.

My early childhood of growing up in England was dominated by the home computing revolution that took place at the start of the 80s. I was fortunate to have a father who had an interest in electronics, which lead him in to this new home computing hobby.

We started out with a Commodore Vic 20, then upgraded to a Commodore 64; I got my own Commodore 16. A few of our neighbours also got computers, one friend’s house had a Spectrum 48k, whilst another had various Amstrads, and another friend had an Atari 2600. At school we had a BBC Micro. Also living in Blackpool meant I could visit the arcade and compare those machines. So I was exposed to a multitude of systems, and I guess this is why I’ve tried to avoid being dedicated to just one system.

Commodore 64
One of my old Commodore 64 machines. Sadly I don’t have my original one, nor the vast game library I had.

I am not so obsessed with nostalgia that I want to return to those technologically inferior days. I have no issue with retro gaming, my main criteria is that the game has to be good. I acknowledge that some of the games that I have really enjoyed decades ago are of certainly of their era. It certainly wouldn’t make sense to insist that a player in the here and now has to play the ancient games; the term ‘has to’ is nasty. I think even old classics should generally be talked about only in context of their era.

A classic game that can still work well today is Street Fighter 2. It was amazing when it was released, and even with all the developments in the years since, it is still a great game. Whilst Way of the Exploding Fist came out years earlier, and was amazing when it was released, I can appreciate that the game is of its era. I did play it last year and I quite enjoyed it, but I don’t think most gamers would. I’ve previously written about how these two games helped form my role-playing passion, links below.

I ran a computer shop in the mid-90s, and I can recall chats about whether in the future there would be big interest in documentaries about the spread of computer gaming. It was agreed that computing would continue to develop, that interest would increase, but a few regular customers said they thought gaming would always be niche. The majority of my regulars thought the idea that gaming wouldn’t keep expanding was ludicrous, but those who thought gaming would stay relatively small pointed out how biased we were. A fair point to raise, but even back then the game sales figures showed a big trend towards ongoing expansion. This was during the period I referred to at the time as era of the Doom-virus; every PC sold, or even brought in to the shop for repairs, normally went out with the freeware 7 levels of Doom.

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Given that I was dabbling with coding from 6 years of age, and trying to learn 6502 assembler at 8, I did ponder whether I should feel regret at not managing to make a game in that time period. I think it is fair to say I was a bit too young for the 8bit bubble. At the time I certainly never heard of young kids making games, whilst there were a few teenagers, even they were rare. By the time I was about 9 years old the Amiga was coming out, at the time I felt like what little progress I’d made had become pointless. When I went to high school at aged 11 I discovered AD&D and other role-playing games, and for many years I had little interest in computing. I actually felt weary of the subject, in part due to the terrible ‘I.T.’ lessons.

A few years ago I read Malcom Gladwell’s book Outliers, which highlights the importance of being in the right place at the right time, and what a small window it usually is. Crucially, since I did eventually go on to study programming and work at a games company, I did achieve major goals.

You can read my NoobGrind article here.

From Bedrooms to Billions

Follow-on review The Amiga Years

Way of the Exploding Fist 3 part series

Part 1 = https://batjutsu.wordpress.com/2015/10/25/noobgrind-article-way-of-the-exploding-fist-is-the-mario-of-8-bit-fighting-games/

Part 2 = https://batjutsu.wordpress.com/2015/11/16/fist-2-on-noobgrind-and-current-life/

Part 3 = https://batjutsu.wordpress.com/2015/12/06/street-fighter-rpg-look-back/

 

Fist 2 on Noobgrind and current Life

I have written another NoobGrind article, this one is about Way of the Exploding Fist 2. Please check out the previous blog post from October for part 1. I hope the surprise twist for the 3rd article works, I worry it may not be as cool when written out as when I first thought about it …

Currently I have a lot of pain in my neck, shoulders and arms, even sitting up can escalate it. I have been given some stronger painkillers and told to rest up more, so hopefully that will help. Maybe my negative spin on my writing is more to do with a lack of sleep and constant pain, but then writing can always be improved 😉

I am currently experimenting with  a new setup. I am using Dragon NaturallySpeaking whilst lying in bed and looking at a monitor that is high up, and has been angled to make it easy to view whilst lying down.

Way of the Exploding Fist 3 part series

Part 1 = https://batjutsu.wordpress.com/2015/10/25/noobgrind-article-way-of-the-exploding-fist-is-the-mario-of-8-bit-fighting-games/

Part 2 = https://batjutsu.wordpress.com/2015/11/16/fist-2-on-noobgrind-and-current-life/

Part 3 = https://batjutsu.wordpress.com/2015/12/06/street-fighter-rpg-look-back/

Noobgrind article: Way of the Exploding Fist is the Mario of 8-bit fighting games

I wrote an article for NoobGrind about one of my favourite games from my childhood Way of the Exploding Fist. This is the first in a three part series, which goes in a direction that may surprise many readers 😉

Check it out at: http://www.noobgrind.com/looking-back-at-way-of-the-exploding-fist/

Way of the Exploding Fist 3 part series

Part 1 = https://batjutsu.wordpress.com/2015/10/25/noobgrind-article-way-of-the-exploding-fist-is-the-mario-of-8-bit-fighting-games/

Part 2 = https://batjutsu.wordpress.com/2015/11/16/fist-2-on-noobgrind-and-current-life/

Part 3 = https://batjutsu.wordpress.com/2015/12/06/street-fighter-rpg-look-back/