Cyberpunk RPG and CRPG: style and substance

I have written an article Cyberpunk 2077 a smart linked chromed sandbox for NoobGrind. My gaming group and I first watched the Cyberpunk 2077 trailer around the time it was released; I think we had been looking up something to do with Cyberpunk, whilst playing in a Cyberpunk tabletop role-playing session. We were quite excited, in part because the teaser trailer was well done, but additionally because CD Projekt Red was involved.

The person running the gaming session that night has probably run more Cyberpunk games than most people on the planet, including me, and I’ve run a silly amount. So for us the announcement of Cyberpunk 2077 was a big deal, as I’m sure it is for many other role players around the planet.

I was first introduced to the Cyberpunk 2013 whilst at high school, I think in 1989 via the Dungeons & Dragons (D&D) club. In 1987 I played nearly every school lunchtime with some older lads, and via them I meet another old chap called Pete, although I forget exactly when. I had been introduced to some other systems via the D&D club, in particular Warhammer Fantasy/40K wargamming; I started collecting Skaven and Space Marines around then, then Eldar 2 years later. Of course I had read Tolkien, as well as quite a lot of other fantasy and sci-fi, but looking back I don’t recall reading any cyberpunk books before 89. I think I had seen Dark Future in White Dwarf around this time.

Even back then Pete’s style of game mastering was different to the majority that I had experienced via the D&D club. There was a fun intensity combined with a mature character realism that was less common in most of the D&D games I had played; in part due to our ages. I got to know Pete a little bit, he was odd that he didn’t seem intimidated by people, he had mentioned studying Muay Thai, which I had seen on the telly as a young lad and I thought was psychotic and cool. I once saw Pete stand-up to a much bigger lad bullying people, the lad realised Pete was not worth the hassle and backed down. I think it was this confidence, as well as his relaxed attitude that gave Pete’s games an extra level of fun; it also helps that I was exposed to a new gaming system.

Back in the 80s there were not many cyberpunk style computer games, but my friends and I had at least had some solid reference points via movies, which helped us grasp the setting of Cyberpunk 2013 the RPG. The violence and cybernetics of Robocop was a big influence, the film noir style of Bladerunner, the example of ordinary humans trying to stop Arnie in The Terminator, and even psychic inspiration of a near future setting in Neo Tokyo of Akira.

By 1990 I had Cyberpunk 2020, and yet another expanding RPG book collection. At the time of writing this I started dictating gaming anecdotes about my Cyberpunk experiences, but I’ll save them for future articles.

I just hope that by the time Cyberpunk 2077 does come out, that I am healed enough to be able to play it without worrying about physical problems. Although I have Dragon NaturallySpeaking, if only real-life was as simple as buying a cyber arm for 3000eurodollars, as well as 1200 for a neural processor so I can get a Pain Editor!

NoobGrind Cyberpunk 2077 a smart linked chromed sandbox

Role-Play Timeline, article 2