If you are not familiar with #RPGaDay, then please read this page first. For the 21st day of #RPGaDay the question is:
Which RPG does the most with the least words?
My tweeted answer is: #RPGaDay 21, #RPG #L5R Haiku 😉 #GURPS Lite, #SavageWorlds more at:
Today’s question hits a personal struggle for me, learning how to do the most with the least amount of words. Years ago when writing rulebooks, I tended towards a lot of detail; I liked providing examples to help clarify things. It took a lot of work to determine what to cut, especially since some of the customers wanted even more detail. Over the years I have strived to improve my writing, reminding myself “it takes more effort to write less”, as well as the old quote “If I had more time, I would have written a shorter letter.” Whilst I have gotten better at this, it is still a struggle.
A bit of comedic answer first, but I do have a serious point when I mention L5R and a game of haiku. I’ve run a few L5R sessions that did have a lot of haiku scenes; one of my players had a character that loved Haiku, and wanted to do more, but the character was a bit shy, so he would show me their work via his character journal. I have some design notes about a Haiku game, but I’ll save that for another blog. Since this quirky pseudo-L5R Haiku game only partially exists in my head, clearly it is not a good answer to the question 🙂
A small overview of role-playing, rules, and settings are all someone technically needs to get going, imagination can do the rest. A small introductory game can work wonders, for example GURPS Lite is only 32 pages, and it’s free! I think GURPS Lite is a great way to introduce a system that is famous for its vast amount of options, despite owning a lot of GURPS, I stuck with Lite for my first session. Similarly Chaosium has a free rule lite called: Basic RolePlaying. My go to advice with anyone new to role-play, save the epic till later, or change your perspective:
Small can be epic, it’s all in the delivery.
There have been a lot of tiny RPGs made over the years. I’ve actually not played that many and none of the ones I’ve played stood out to me. I would like to play more of them, especially the newer ones due to how the technology/knowledge of role-playing keeps expanding. When I used to go to conventions, besides playing a lot of D&D and Star Wars Living Environment, I also set aside a few sessions to try out new games. With online games, and in particular one-shots, I know things are easier these days; now to resolve that time issue we all have.
I appreciate that having a condensed overview might be considered to be lacking some depth, which a bigger rulebook can convey. Savage Worlds is a good example of a game that packs a lot in to a lower page count that most core rulebooks.
Today’s RPGaDay question has provided some interesting recommendations:
Runeslinger’s #RPGaDay 2017: Day 21