RPG Impact 4

Continuing on with RPG Impact. The fourth RPG that had a big impact on me was Vampire: the Masquerade, then later all the World of Darkness. In early 92 there were only a few VtM books out, so we had to fill in a lot of the blanks. The emphasis on storytelling was not a revelation for most of the people I played with, we’d embraced that aspect of RPGs from playing deadly systems like WFRP and Cyberpunk as kids. What impacted me was the atmosphere, the stronger focus on internal character struggle with their beast within, and the lore, both given and promised.

Rich lore was no stranger to us. At that point I had read enough RPG books, magazines, and novels. I had learned enough bits about the history of RPGs at my local games store and been told stories about Traveller, Paranoia, etc. I’d explored different game settings, delved in to the various D&D lore, visited the planes (pre-Planescape). The same with the scale of the lore for Warhammer and Cyberpunk. I think the key difference is the blending of real life and hidden lore; although, even then I recognised this was a great cliché. I’d read Interview with a Vampire just a few months before playing Vampire, so the setting felt familiar to me. I recall talking to players in other groups about this mix of real and imaginary history, power and monster, of the familiar and the urban myth, everybody was interested.

I’ll borrow from my last blog, the Cyberpunk tagline about Style over Substance, and my claim that it has both Style and Substance. Vampire, the World of Darkness has lots of both.

As much as I loved Vampire, playing/running many games a week, I found the later additions to the World of Darkness to be even better. Since I was buying all the books, I enjoyed adding bits from each game line into another, but I was careful not to swamp the core game being played. I rarely ran games with PCs from different supernatural types (Nightfolk), preferring to keep the focus within each game-line.

Considering how much D&D and Cyberpunk I’ve played/run, it still seems weird to me just how much of an impact the WoD has had on me. I’ve had countless hours of fun; it helped me get a job at a games company. But, over the years I have wondered whether the whole WoD is over-hyped, some people believe so.

  • The debates about power levels.
  • Debates about when to roll.
  • The arguments over Rule 0.
  • Whether pretentious people tarnished the rep?
  • Whether the sheer amount of books produced swamped things?
  • Whether the power creep ruined things?

I typically feel that I also need to acknowledge that the WoD has problems. Like with D&D, Palladium, etc., some become angry at the mere mention of these games. I’ve met a lot of people that hate the WoD, or hate the players they’ve encountered playing the games. I’ve certainly played with a few players who loved playing FangedMurderHobos or SuperFangs, plus encountered some at conventions and a lot more online; whilst not my preference, if the players prefer a silly/crazy/etc., type of game, then I’m all for it.

When the Forge debates over GNS started, I understood why Vampire in particular was in the crosshairs of some, especially regarding it being confusing in its design, or some being annoyed by the writing tone. I’d like to avoid arguments, but decades ago I concluded that the WoD setting being messy is partly because it is myth, plus there are in-game effects confusing things, and the mechanics are supposed to be of a mixed style. The game’s financial and critical popularity somewhat validates my P.o.V., but again I appreciate why many think this is a cop-out, or even nonsense. For those that hate Vampire/WoD, I get it, likewise for those that love Vampire/WoD. I have long since grown tired of these chats, but cannot help but dwell upon them…

Have I been building towards a joke about being an Elder Role-player who is suffering from ennui? An old injured Garou Galliard circling Harano? Somewhat 😉 I hope this response encapsulates a fraction of my passion for this game series, and I’ve not even touched on my love of Werewolf, Changeling or Mage being an order of magnitude more than for Vampire. Mummy, Hunter, and Demon are cool as well 😉

Wraith? Well, even though Mage is my favourite, I think Wraith deserves its own entry.

Part 5

Author: Batjutsu

Writer, role-player, games master, martial artist, programmer, disabled but not giving up.

One thought on “RPG Impact 4”

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